Captain Nunzio 'Nunz' Mastr'angelo

GURPS

VAMPIRE The Masquerade

  

ST:

10

[+00]

IQ:

12

[+20]

DX:

10

[+00]

HT:

10

[+00]

 

Speed:

5

Move:

5

Dodge:

Parry:

5 (Brawling)

Damage:

Thrust 1d-2

Swing 1d

 

Thrust 1d-1

Swing 1d+1

 

Point Total:

+69

 

Advantages:

Alertness +1 (+05), Charisma +1 (+05), Legal Enforcement Powers (+05), Rank 5 (Police Captain) (+25), Wealth (Wealthy) (+20)

Disadvantages:

Appearance (Unattractive) (-05), Bad Sight (Corrected) (-10), Bully (-10), Compulsive Behaviour (Likes to be in control) (-05), Fat (-10), Dull (-01), Greedy (-15), Lecherous (-15), Odious Personal Habit (Jerk) (-05), Proud (-01), Secret (That he is bent cop, will cause imprisonment) (-20)

Contacts:

Street (Highly Connected, Usually Reliable, 12 or less) (+16)

Street (Unconnected, Usually Reliable, 15 or less) (+06)

Reputation:

(As a bent cop, criminals, 7 or less) +3 (+01)

(As a competent police officer, everyone in LAPD, 10 or less) +2 (+05)

Skills:

Accounting M/H (4)-12, Administration M/A (6)-14, Area Knowledge (Los Angeles) M/E (1)-12, Baton P/A (1)-09, Brawl P/E (1)-10, Carousing P/A (2)-10, Climb P/A (1)-09, Computer Operation P/E (1/2)-11, Criminology M/A (4)-13, Diplomacy M/H (1)-11, Drive P/A (4)-11, Forensics M/H (4)-12, Guns (Handgun) P/E (1/2)-13, Interrogation M/A (2)-12, Intimidation M/A (2)-12, Jump P/E (1/2)-09, Language (Italian) M/A (1)-11, Law (Criminal) M/H (4)-12, Leadership M/A (2)-12, Lockpicking M/A (1/2)-10, Pharmacy (Narcotics) M/H (4)-12, Politics M/A (2)-12, Professional Skill (Cop) M/A (6)-14, Research M/A (2)-12, Savoir Faire P/E (1)-12, Streetwise M/A (1)-11

 

Attributes:

+020

Advantages:

+088

Disadvantages:

-097

Skills:

+058

TOTAL:

+069

 

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Captain Nunzio 'Nunz' Mastr'angelo

VAMPIRE The Masquerade Version

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